package org.applet.game.framework.component;

import java.awt.image.BufferedImage;

public class Panel extends ImageWidget {

	public Panel(BufferedImage image)
	{
		super(image);	
	}
	
	public Panel(BufferedImage image, int width, int height)
	{
		super(image, 0, 0, width, height);
	}
	
	public Panel(BufferedImage image, int imageX, int imageY, int imageDx, int imageDy, int x, int y, int width, int height)
	{
		super(image, x, y, width, height, imageX, imageY, imageDx-imageX, imageDy-imageY);
		
	}

}
